Course Details
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Bachelor of Computer Science ( Hons. )

Multimedia University (MMU)
Cyberjaya, Selangor
This three-year programme equips students with fundamental computing knowledge and the latest technology. In year 1, all students learn common subjects before specialising in one of the following areas – Software Engineering, Information Systems, Game Development or Data Science – in the second year. Each designed specialisation prepares students with specific skills. Students will also complete a final year project and undergo industrial training to acquire practical industry experience. 

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Course Summary

Intake

Feb, Jul, Sept

Course Fees (estimated)

RM 60,000

Course Duration

3 years

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Pass Foundation/Matriculation studies from a recognised institution, AND
  • (a) a Credit in Additional Mathematics at SPM Level or its equivalent; OR
  • (b) a Credit in Mathematics AND one Science/Technology/Engineering subject at SPM Level or its equivalent.
Note : Candidate (b) is required to pass the reinforcement of Mathematics subject prior to pursuing to degree programme. However, the reinforcement of Mathematics subject can be exempted if the Foundation/Matriculation studies contain subjects in Mathematics and the achievement is higher or equivalent to the requirement of the Additional Mathematics at SPM level or its equivalent; OR

  • Pass STPM in Science Stream or its equivalent with a minimum of Grade C (GP 2.00) inclusive of Mathematics and one Science / ICT subject; OR
  • Pass A-Level with a minimum of Grade D in Mathematics and one Science / ICT subject; OR
  • Pass UEC with a minimum of Grade B in at least five (5) subjects inclusive of Mathematics, English and one Science / ICT subject; OR
  • Diploma in Computer Science OR Software Engineering OR Information Technology OR Information Systems or equivalent with a minimum CGPA of 2.50; OR
  • Diploma in Science and Technology from recognised institution with a minimum CGPA of 2.50;

*Note: Candidates with CGPA below 2.50 but above 2.00 may be admitted subject to a rigorous internal assessment process.
Admission Fee - RM 520
Acceptance Fee :
  • Student Deposit - RM 500 ( refundable )
  • Advance Tuition Fee - RM 500
  • Smart Card - RM 50
Student Activity Fee - RM 500
Long Trimester - RM 200
Short Trimester - RM 100
Resource Fee :
  • Long Trimester RM 600
  • Short Trimester RM 300
Duration : 3 years
Estimated Yearly Tuition Fee ( RM ) - RM 20,000

Total Tuition Fee ( RM ) - RM 60,000
Year 1
  • Calculus
  • Programming Fundamentals
  • Discrete Structures & Probability
  • Professional Development
  • Computational Methods
  • Object Oriented Programming & Data Structures
  • Computer Architecture & Organisations
  • Database Fundamentals
  • Research Methodology in Computer Science
  • U2
  • U4

Year 2
  • Software Engineering Fundamentals
  • Operating Systems
  • Computer Networks
  • Object Oriented Analysis & Design
  • Algorithm Design & Analysis
  • Elective 1
  • Industrial Training
  • U3
  • Programming Language Translation
  • Advanced Database
  • Specialisation: Software Engineering
  • Software Requirements Engineering
  • Software Design
  • Specialisation: Data Science
  • Introduction to Data Science
  • Statistical Data Analysis

Year 3
  • Final Year Project
  • Elective 2
  • Elective 3
  • U1
  • U1
  • Workplace Communication

Specialisation: Software Engineering
  • Software Reliability & Quality Assurance
  • Software Verification & Validation
  • Specialisation Elective 1
  • Specialisation Elective 2

Specialisation: Game Development
  • Game Algorithms
  • 3D Game Programming
  • Specialisation Elective 1
  • Specialisation Elective

Specialisation: Data Science
  • Data Mining
  • Data Visualisation
  • Specialisation Elective 1
  • Specialisation Elective 2

Specialisations:
Software Engineering:
Focuses on designing and developing software systems with innovative methodologies and sophisticated tools. Students are exposed to various techniques of analysing user requirements and specifications, as well as the design, implementation and verification of software system.

Game Development:
Integrates fundamental concepts of software engineering with both technical and creative aspects of game design and development. Students are exposed to various types of game production – from 2D to 3D, and from virtual to augmented reality game projects.

Data Science:
Focuses on designing and developing solutions to draw useful insights from the availability of large volumes of data, known as Big Data. Students will receive fundamental training in computer science theories and learn techniques on the processing of Big Data for analytics that can be impactful to business.

Specialisation Elective Modules
TWO (2) subjects should be taken from the following based on specialisation:
Software Engineering
  • Theory of Computation
  • Programming Language Translation
  • Introduction to Formal Methods
  • Software Evolution Maintenance

Game Development
  • Game Production
  • Game Physics

Data Science
  • Data Management
  • Visual Information Processing
  • Social Media Computing

Elective Modules
THREE (3) subjects should be taken from the following:
  • Systems Analysis & Design
  • Concepts of Programming Languages
  • Theory of Computation
  • Articial Intelligence
  • Parallel Processing
  • Web Application Development
  • Computer Security
  • Introduction to Formal Methods
  • Software Evolution & Maintenance
  • Game Physics
  • Game Design Fundamentals
  • Introduction to Data Science
  • Visual Information Processing
  • Data Management
  • Data Mining
  • Social Media Computing

University Subjects
  • U1 – TITAS (Local) or Pengajiam Malaysia III (International)
  • U1 – Hubungan Etnik (Local) or BM Komunikasi II (International)
  • U2 – Bahasa Kebangsaan or Foreign Language Beginners
  • U3 – Business and Entrepreneurship in Malaysia
  • U4 – Co-curriculum
Disclaimer: Course Information details may change from time to time. Please check with respective institutions to get updated information.
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