'From pixels to playable worlds, I build what players dream of.'
This programme focuses on creating high-quality 3D assets for games and interactive media. Students develop strong artistic and technical foundations in character, environment, and prop modeling while learning industry-standard workflows and optimisation techniques.
Through hands-on practice, students gain the skills to design and produce production-ready assets that support immersive, real-time experiences in games and digital media.
With this Diploma, you could be a:
3D Modeler, Game Asset Artist, Character Modeler, Environment Designer, Props / Hard-Surface Modeler, Creature Modeler, Digital Sculptor, Game World Builder, Product / Architectural Visualization Artist or Technical Artist.